using language games in english classes

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using language games in english classes content pages introduction 5 chapter i. game and game moments as a condition for creating a motivational basis for teaching foreign languages ​​to schoolchildren 8 1.1 analysis of the basics of gaming activities in english lessons 8 1.2 functions of the educational game 14 chapter ii. methodology for using game technology in teaching a foreign language 17 2.1 game as one of the effective means of teaching a foreign language in primary school 17 2.2 classification of games used to teach english to primary schoolchildren 20 chapter iii. practical application of games and game moments in english lessons 22 3.1 classification of games 22 3.2 guidelines for conducting games in english lessons 28 conclusion 35 reference 43 ш-9 тacдиқлaймaн:______________________ ____________________кaфeдрa мудири ”___”_______________________2024 й. курc (иши) лoйиҳacи _______________________________________________________фaни бўйичa гурух _____ тaлaбa _________________________________________________ рaхбaр____________________________________________________________ тoпшириқ 1. ишлaнaдигaн лoйиҳa (мaвзу) __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ 2. бoшлaнғич мaълумoтлaр …
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__________ 5. қўшимчa вaзифa вa кўрcaтмaлaр _________________________________________________________________ 6. курc (иши) лoйиҳacини бaжaриш рeжacи рaҳбaр __________ (имзo) 1 2 3 4 химоя курc иши лoйихacигa рaҳбaр тoмoнидaн бeрилгaн тaқриз ___________инглиз тили фaкултeти _________ курc ___________________________________________________________тaлaбacи _____________________________________________________(иcми шaрифи) _____________________________________________фaнидaн ёзгaн курc иши __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ __________________________________________________________________ мaзкур курc иши якунлaнгaн дeб хиcoблaймaн вa химoягa тaвcия этaмaн. тaқризчи ____________________________________________ (иcми шaрифи) __________(имзo) “___”__________ 2024 йил introduction recent years have shown a significant increase in interest in the english language. it is recognized as the language of professional communication in various fields of activity. the most important task of the teacher is to increase motivation for learning english. in addition, among the complex tasks of a comprehensive school is the problem of improving teaching and educational activities in foreign language lessons. nowadays, teachers are reviewing the arsenal of influence on the minds, will, and emotions of students in order …
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g reviewed: reading, speaking, listening, writing. activation of the educational process and stimulation of cognitive activity is facilitated by the introduction into the learning process, along with traditional classes, of games and gaming moments. the reason for the current increased interest in various types of games is, first of all, a departure from traditional forms and methods of teaching. it should also be noted that while maintaining sufficiently high motivation, a decrease in cognitive interest in learning a foreign language occurs. this phenomenon occurs due to the fact that students face some difficulties that seem insurmountable to them. game activity, being one of the methods that stimulate educational and cognitive activity, allows you to use all levels of knowledge acquisition. consequently, it is no coincidence that researchers of various specialties, in particular psychologists, teachers and methodologists, are interested in the use of games and game moments in foreign language lessons. …
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epnova [32] t.yu. ivantsova [18], v.l. ermakov [17], etc.). however, despite the fact that the problem of the game and game moments has been sufficiently studied, they are not used actively enough in school practice. that is why the development of the topic “game and game moments in english lessons” seems relevant and requires analysis. the object of the study is an english lesson. the subject of the study is the use of games and game moments in english lessons. the purpose of the study is to systematize the theoretical and practical experience of using games and game moments in english lessons. in accordance with the set goal, a number of tasks are expected to be solved: 1) study and analyze scientific and methodological literature on the research topic; 2) study the types and types of exercises existing in the practice of teaching a foreign language using various gaming technologies; …
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he first chapter, “game and game moments as a condition for creating a motivational basis for teaching a foreign language,” describes the psychological, pedagogical and linguistic aspect of the problem, theoretically substantiates game methods and means for students to master a foreign language. the second chapter, “practical application of games and game moments in english lessons,” offers recommendations, as well as games and gaming techniques that contribute to the formation of cognitive interest in learning foreign languages. in conclusion, conclusions drawn from the analysis and synthesis of the research results are formulated. chapter 1. game and game moments as a condition for creating a motivational basis for teaching students a foreign language 1.1 analysis of the basics of gaming activities in english lessons as noted by i.i. petrichuk, “game as one of the most amazing phenomena of human life has attracted the attention of philosophers and researchers of all eras. …

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using language games in english classes content pages introduction 5 chapter i. game and game moments as a condition for creating a motivational basis for teaching foreign languages ​​to schoolchildren 8 1.1 analysis of the basics of gaming activities in english lessons 8 1.2 functions of the educational game 14 chapter ii. methodology for using game technology in teaching a foreign language 17 2.1 game as one of the effective means of teaching a foreign language in primary school 17 2.2 classification of games used to teach english to primary schoolchildren 20 chapter iii. practical application of games and game moments in english lessons 22 3.1 classification of games 22 3.2 guidelines for conducting games in english lessons 28 conclusion …

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